September 27, 2003
Chandler 0.2

The 0.2 release, now available, contains more of the Chandler's underlying infrastructure but little in the way of end-user features. We're making progress, even though there's little visible evidence of it. That will start happening after the .3 release around in early 2004.

Data Model and Repository: a very flexible Data Model that allows a full spectrum of data representations, from loosely structured to highly structured.

Notification Framework: provides a publish and subscribe mechanism for various parts of Chandler to communicate high level events

Agent Framework: partially implemented with the underlying machinery for defining agents that automatically respond to conditions as they arise, but no user interface yet.

Chandler Presentation and Interaction Architecture (CPIA): The rudimentary beginnings of a novel presentation and interaction framework

Improved Code Development Features: support for WingIDE and other features to make debugging a parcel easier

Details and many links available in OSAF Status Report #9.

Posted by mitch@osafoundation.org at September 27, 2003 03:36 PM
Comments

I've always agreed with your philosophy that computers are un-necessarily hard to use. Microsoft once proclaimed that 90% of the computer's power would be used to interface with the user. That was 1991, and I'm still waiting for computers to make my life easier.

I want to suggest a dramatic 3D interface. I have been working for quite some time on this idea and have some opinions about it. Incorporating the 3rd dimension can be a usefull, intuitive way to present aspects of information, such as, it's age.

I'ld very much link to present these ideas for your critique, and request an opportunity to work with your team.

Respond, and I'll send some of my notes for review.

(click the software menu, impact, then e-loader. all animations can be skipped by clicking on them)

Posted by: Keith Rowell at October 20, 2003 09:04 AM

Chandler 0.2 is good, but have too much bugs...

Posted by: MiC at July 9, 2004 04:56 AM